At CES 2018, it seems like everyone's getting into the cloud gaming game.
HP offers the latest in a growing number of options intended to solve the problem of playing power-hungry games on increasingly lightweight hardware. Its Omen Game Stream -- not to be confused with Nvidia GameStream -- lets you play on another Windows system without a discrete GPU (or a lame one) streaming off a more powerful Omen gaming system over the internet. The company is working with cloud gaming company Parsec, whose encoder powers the solution.
Optimally,
the serving system should be physically connected to the network, and
the connection between it and the client system is stable, with a
bandwidth of at least 25 megabits per second. It sounds like performance
on the client maxes out at 1080p/60fps, though.
Game Stream will be part of the Omen command center software starting in spring 2018
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